![]() This is particularly effective against AWPers. Throwing the grenade underhand (mouse 2 by default) can achieve a similar effect. When performed properly, the opponent should have no time to react before they are blinded. The stronger approach is known as a "pop-flash": bouncing the flashbang off of walls and other obstacles in the environment so that it explodes just as it appears on the opponent's screen. ![]() If a flashbang appears on a player's screen well before exploding, the player in question has plenty of time to turn away, mitigating the effect of the flash in time to train their crosshair back on the angle you plan on peeking. That being said, just throwing a flashbang into the open is not always the best approach. Students were then guided on how to throw a ball underhand at a targetby swinging their arm forward and then back behind themselves, releasing the ball. For example: If I wanted to throw a flash + smoke combo, I'd press the hotkey for my smoke grenade the moment after I throw my flash. In between each throw, just as the grenade leaves your hand, you want to press the hotkey of whatever grenade you want to use next. ago alias +jumpthrow '+jump -attack -attack2' alias -jumpthrow '-jump' bind KEY '+jumpthrow' 1 More posts from r/GlobalOffensive 1. This can be achieved similarly to the method described previously. the corner at Long A on Dust II) are common targets for flashbangs, as an experienced player can predict an opponent's position and throw the flashbang into their expected field of view. works for every tosses, normal, underhand and middle, and honestly the underhands jumpthrow flashes wrecks everything deleted 7 yr. Angles that opponents often have pre-aimed (e.g. Players should consider the layout of a map when they want to use flashbangs. The flashbang is a difficult grenade to use effectively but plays a crucial role in securing and defending angles and bombsites. ![]() A flashbang going off in your direct field of view, however, will leave you completely blind for a very long time. If a grenade ignites behind you, the effect will be minimal. There are actually five different ways to throw utility in CS:GO. When a target is nearby, consider the underhand throw, to quickly roll a grenade through a doorway or around a corner. The length and severity of the effect depends on the players viewpoint and model orientation. There’s the normal overhand throw, the underhand throw, and then there’s ability to pull the pin and cook the grenade. The Flashbang is a grenade that deals no damage but blinds any player that sees it when it explodes.
0 Comments
Leave a Reply. |